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SligStorm is the name of a pitched Oddworld game concept that never entered production.

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An Albino Slig seen at Alf's Brew as a reference to SligStorm.

Plot[]

Little is known about the story of SligStorm but what is known is that the game would have centered around an albino Slig larva, born in a Slig Birthing Complex, who - because of his condition - would have been fed to his mother Skillya. However, he manages to escape his fate and afterwards it's the players job to help blast his way out of the Birthing Complex.

History[]

SligStorm was a title and game idea pitched by Paul O’Connor that never entered development. The game was purposed to be sold as part of a re-release bundle featuring Abe's Oddysee, Abe's Exoddus, and finally a bonus disk that had SligStorm. The game would have been built using the A.L.I.V.E. game engine (slightly adapted from the version used in Exoddus) and would have had roughly 50–100 screens in size, with perhaps two minutes of FMVs to provide the story. The game was pitched with inent to release the game around the same time as Oddworld Munch's Oddysee. However, Oddworld’s publishers at the time didn’t want to invest in a game starring Sligs, fearing that they were far too inexpressive and unappealing to lead a game.

The game was inevitably canceled, having never entered production. Given the current direction that Oddworld Inhabitants has taken the Quintology it is unlikely that SligStorm will ever be made.[1]

Trivia[]

  • The Albino Slig protagonist of SligStorm is referenced in New 'n' Tasty DLC Alf's Escape as a drunken Slig seated at the bar table in Alf's Brew.

References[]

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