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In the Oddworld narrative, the natives are a faction consisting of characters, tribes, and species who prefer to live in harmony with nature and, on occasion, fight against the Industrialists to preserve or restore it. Notable characters belonging to the native faction include Abe, Munch, and Stranger

Locations[]

The natives consider certain places on Oddworld to be sacred, in spite of the industrialists who have set up projects there.

Paramonia

The Mudomo Tribe consider the Paramonian Forests to be religiously important, and have built vast wooden structures to help fellow Mudokons with traversal to the Paramonian Temple. This temple features many traps and stone carvings dedicated to the sacred Paramites, and is where a Mudokon who has passed the trials can obtain the paramite hand scar.

Scrabania Concept Art 1

The Mudanchee consider the Scrabanian desert to be of spiritual importance. They carved out giant statues and carved glyphs into rocks to honour the scrabs. Several structures are supported by ropes. A Mudokon can use these ropes to access the Scrabanian Temple, where they can brave the traps and vicious Scrabs to obtain the scrab hand scar.

All Mudokons respect the Monsaic lines, a cave system filled with ancient Mudokon statues and writing. They are guarded by slingshot mudokons, those who live protect one of the few places that has not yet been defiled by the industrialists. The Monsaic Temple contains a shrine where a Mudokon with both hand scars can obtain the divine power of the shrykull.

Necrum Outside

Necrum is the great Mudokon burial ground where all Mudokon corpses are buried. Some tribes such as the Mudomo and Mudanchee have their own vaults where the animals they worship still guard the tombs.

The Mongo River is considered to be holy by the Grubbs, with many Grubb proverbs and poems personifying it or warning against those who would dare to enslave it.

Notable Wildlife[]

Sacred Animals[]

Mudokons, especially the Mudanchee, see the Scrabs as a symbol of strength and the Mudomo worship the paramites. The grubbs see the steefs as guardians, and they celebrate the gabbit when they swim up the Mongo River to Ma' Spa

Other Animals[]

The Mudokons farms the meeps and the elums. They just use the meeps for wool, but they commonly use the elums for cavalry.

Native Tribes[]

There are a few sentient species native to Oddworld that had set up tribes thousands of years ago. Examples of these are the Grubb tribes and the Mudokon tribes. However, their relationship is unknown.

Mudokons []

Mudokons are frail, sickly-looking creatures with green or blue skin. Their features include large, bulbous eyes, feather-like hair protruding from their heads, and three to four fingers. Their bodies are very thin and skeletal, while their skin is often wrinkled and sagging. They were once enslaved by the Glukkons for personal reasons to be used as laborers in their many factories. 

Grubb

Grubbs from the time of Stranger's Wrath in Western Mudos

Grubbs[]

The Grubbs are meek and unassuming creatures. They rely on the Mongo River to stay alive, but the dam built by Sekto and the Clakkerz moving in have severely weakened them. The Grubbs were once protected by the legendary Steef, but the Steef are nearly extinct and their previous guardian mysteriously disappeared following a battle with Sekto. Most Grubbs who go against Sekto are crucified and killed as a warning to anyone considering rebellion.

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