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Gorge is a location in Oddworld: Soulstorm that is right outside of the Monsaic Lines. It has two levels, and is where Abe gets separated from the other former Rupture Farms employees.

Description[]

The Gorge is a rocky, foggy area not far outside the Free-Fire Zone. The area is completely barren of fauna, and is mostly lacking in flora. Whatever river carved the gorge is long gone.

Upon the site used to be a Mudokon city, although the buildings are nearly all crumbling and the only structure left intact are the bells. The proximity to the holy grounds of the Monsaic Lines would have made the settlement one of the largest among the Mudokon civilization.

The Magog Cartel had some presence here, judging by the mineshafts and the lockers within. One mineshaft leads all the way down to the Old Trellis. While the industrial presence here is long gone, Molluck's Slig forces retreated here after the destruction of RuptureFarms, settings up camps, along with crates of Soulstorm Brew and IED Stun Mines.

Oddworld: Soulstorm[]

The Ruins Level

Abe and his followers are forced to flee to the crumbling town after a fire forced them out of the Monsaic Sanctum, however, Abe took a different route to his followers, and so they are led by Alf instead. While Abe is trying to reunite with his fellow escapees, Molluck is looking for him, trying to capture/kill Abe to provide evidence that he did not burn down Rupture Farms. His Slig security has set up camp in the ruins with campfires and brew. While Abe was able to secure safe passage for his followers, Molluck made sure he could not follow by destroying the bridge that connected the ruins of an old mineshaft that led to the Old Trellis.

Molluck took the opportunity he created by setting a trap near the exit of the Gorge. This area was more heavily guarded with more Sligs, Snipers, and Stun Mines. Abe was able to out manoeuvre this trap as well, and found his way into the old mineshafts of Sorrow Valley.

Levels[]

Gallery[]

Trivia[]

  • This area is not named in game. The name "Gorge" comes from the official map of Mudos. This name is also used in the internal files for the levels.
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