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The Death Delay Glitch, or DDG, is a glitch that can be performed in Oddworld: Abe's Oddysee and Oddworld: New 'n' Tasty. The glitch is often used during attempts to speedrun the game and is caused by a sprite corruption glitch that makes Abe invincible. In Abe's Oddysee, if Abe rolls into a land mine or a UXB, Abe's sprite becomes invisible. Abe can't drop down from high ledges or go through electric fences.

In New 'n' Tasty, when the glitch is active, Abe can survive high ledges and go through electric fences. If Abe falls into a landmine, the sprite becomes destroyed and is unable to control Abe for the rest of the game. The glitch also allows Abe to teleport and all the enemies in the game perform their animation when Abe is dead. Sligs randomly play their S'BS, Laughs and BS sounds, Paramites lick Abe, and Scrabs will sometimes dance on Abe. Slogs will keep chasing Abe and the bird portals do not work while the glitch is active. Some chapters need to be restarted to resurrect Abe and bring the portals back.


The name of the glitch was suggested to an Oddworld fan known as Sligfantry, because you are simply delaying Abe's death. The DDG in New 'n' Tasty was discovered by speed runner Rstmarrty shortly after the PC version was released in March 2015.

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