Necrum

Necrum is an ancient Mudokon necropolis in eastern Mudos. It has since then been invaded by the Magog Cartel, who are excavating the sacred grounds as a source of bones for SoulStorm Brew. Necrum appears in Oddworld: Abe's Exoddus and its re-imagining; Soulstorm.

Oddworld: Abe's Exoddus
For centuries, Necrum served as a holy resting place for the Mudokon race, as well as a domicile for the Mudomo and Mudanchee tribes. However, this sacred purpose was violated when a Glukkon organization known as the Magog Cartel established Necrum Mines, sending Mudokons who had their eyes stitched shut there to mine out bones. The Mudokons were blinded so that they neither knew what they were digging up or why. The bones were used in the highly addictive Soulstorm Brew. Displeased by the Glukkons deeds, three ancient Mudokon spirits known as the Three Weirdos/Those Guys Who Are Now Dead visited the Mudokon messiah, Abe, and begged for him to save Necrum so they could resume their peaceful slumber. Abe then took a group of his friends and infiltated the mines. Abe destroyed a decent part of the mines after over-loading the boilers, undid the Ghost Traps and put the spirits of the dead to peace.

Exterior
The Necrum Mines exterior consists of a mountainous castle-like structure. Towering statues of Mudokon warriors stand at the edge of the building, obviously not having been touched by the Glukkons in their effort to open the mines. Two FeeCo Depot railway lines, constructed by the Magog Cartel to transfer resources in and out of the mines, run into the base of the structure. The entire complex is surrounded by a vast desert.

Interior
The interior of the mining site is built up of numerous caverns, tunnels, and shafts. Huge, non-natural items line the walls and roofs of these caves, including lights and scaffolding. 75 Mudokon employees are posted throughout the mines, along with many slig units. The Mine Cars are located deep within the site and are used by Abe as a way of easily traversing the tunnels while being safe from anything that would otherwise be a threat (sligs, mines, etc.). Hidden at the centre of the site is the Necrum Jungle, a place which houses the sacred vaults of the revered Mudomo and Mudanchee Tribes.

Locations

 * Mudanchee Vaults
 * Mudomo Vaults
 * Necrum Mines
 * Necrum Elder Burial Hall

Indigenous Tribes

 * Mudomo (Extinct)
 * Mudanchee (Extinct)
 * Mudokon Undead ( Mudombies ) (Mentioned Only)

Levels

 * Necrum Mines
 * Necrum
 * Mudanchee Vaults
 * Mudomo Vaults
 * Necrum Elder Burial Hall

Oddworld: Soulstorm
In Soulstorm, Necrum serves the same purpose, both for the Mudokons who used to bury their dead, and the Glukkons who steal their bones. However, no Mudokons working there appear to have had their eyes stitched shut, and there appears to be no oasis within either. There is a secret hiding within the depths of this ancient site: the Necrum Sanctum. This sacred place holds the Keepers, the ones who keep the true history of the Mudokons in spite of the lies that the Glukkons constructed. The current mining operation is run by Baron Morguer, who, unlike Director Phleg, appears to be of equal (if not greater) status than Molluck.

At the start of Soulstorm, a Necrum Mines worker escapes the mines with a map and an amulet, searching for Abe in order to inform him of the threat to Mudokon kind that Soulstorm Brew possessed. Along the way he was hounded by the Necrum security Sligs, and suffered a bullet wound to the stomach along the way. He unintentionally led them to the outer section of the Monsaic Lines, where Abe and the former employees of Rupture Farms were hidden. While the messenger collapsed just outside these sacred caves, he managed to succeed in his purpose of giving Abe the map and amulet.

Later on, after the de-activation of the Slig Barracks Comm Tower, Abe began his infiltration of Necrum. At this time Baron Morguer became alerted to the rumours of the rebellion, and began to attempt a discussion with the Brewmaster. Abe snuck his way into the core of Necrum, where he found the Sanctum and the current Keeper. The Keeper informed Abe of the purpose of the Sanctum, and well as kicking him down into the depths to face the Sleeches. Abe returned to the altar within the Sanctum, where he was gifted the knowledge of the Mudokon's true history, his chest scar, and the ability to use the Shrykull once again. At this time, the Necrum command became aware of Abe presence, and hid all employees within their holding cells. Abe freed most of workers during his quest, leading them to board the train with him as the train left for Feeco Depot.

Exterior
While the exterior is never seen in game, concept art indicates that the site is a circular wall surrounding the caves. Plenty of Mudanchee grave lie outside, as well as the bird statues elsewhere found within the Sanctum

Interior
Necrum is separated into several sections that have different purposes.

Primary Sector
While this sector has areas that are used for bone mining, most of it has already been stripped of all useful resources. If mining equipment is used, it is used to create more space for transportation and administration equipment. At the very top layer is the train platform and security check, where goods being shipped to and from Necrum arge managed and checked. A layer down is the upper mine and lower mine; the only key distinction between the two layers is how large the mining equipment is. Below that is the bone processing zone, where boilers and pressure systems are used to make the bones useable by Soulstorm Brewery and other such facilities. Below that is the heavily guarded entrance to the Deep Mines.

Deep Mines
This sector is where most of the mining work is done, where the largest mining equipment is used, and where most of the workplace fatalities happen. It is split into three levels, each needed one or two power stations to keep the system running. Produce Pounders are frequently used to relieve pressure, prevent passage through an area, or to flatten by-products of the mining process. Even deeper that level 3 is the restricted area, which is heavily guarded, and under investigation, due a noticeable number of Mudokons escaping into the winding tunnels below. Unbeknownst to the management of Necrum, below these winding tunnels is the Necrum Sanctum.

The Sanctum
In the lowest depths of Necrum is the Sanctum, a sacred hall filled with the mummified remains of dead Mudokons, and one elderly female Mudokon. This is the grounds of the Keepers, a Mudokon class that keeps the memories of what happened to the Mudokon people. The main chamber has walls made of hexagonal structures containing the mummified Keepers, the floor is covered in a lake of honey. Beneath the main chamber are the catacombs, infested with Sleeches. These catacombs guard the Fragon's Eye, a relic that allows Mudokons to receive the knowledge held by the Keepers.

Prison Silo
One the same level as the Primary Sector are the silos. Once used to store bones to be shipped off to Bonewerkz, the movement of bone processing to Necrum itself has meant the silos were re-purposed into labor holding cells. A train platform at the top of silos allows for Mudokon workers to be easily shipped to Necrum. At maximum capacity, these silos can hold over 400 mudokon workers. Due to the risk of a riot leading to a mass breakout, these silos are heavily guarded.

Levels

 * Necrum
 * The Mines
 * The Sanctum
 * Escape

Appearances

 * Oddworld: Abe's Exoddus
 * Oddworld: Soulstorm